Salem Abi-Hanna
Senior UI/UX Designer
Dubai, UAE | salemabihanna@gmail.com
TOOLS & SKILLS
Figma, Adobe Creative Suite, InVision, Principle, Pixate Jira, Basecamp | HTML, CSS, JavaScript (familiar) Mobile Design (iOS & Android) | UX Strategy | Wireframing & Prototyping User Research | Multicultural Team Leadership | Branding & Iconography
EXPERIENCE
Senior UX Designer & Planner
Rakuten Rewards – San Francisco, CA & Tokyo, Japan
Dec 2015 – Jun 2024
Managed a team of 5 designers in Tokyo, responsible for both UI/UX and creative design for promotions and advertising.
Led UX efforts across mobile platforms for major Japanese and international brands such as Uniqlo and Apple.
Spearheaded cross-continental initiatives between Tokyo and San Francisco.
Supported large-scale promotional campaigns reaching 2.3 million users.
By strategically enhancing the user experience, contributed to increased repeat purchases and supported member acquisition—achieving year-over-year growth of up to +239% in Gross Merchant Sales, +198% in First Time Buyers, and +202% in Returning Buyers.
Improved internal design operations and cross-functional workflows, streamlining hand-offs and collaboration across teams. These enhancements significantly boosted efficiency, reducing turnaround time for key tasks from 3 days to just a few hours.
UI/UX Designer
Starmaker Interactive – San Francisco, CA
Feb 2015 – Nov 2015
Redesigned core product for talent discovery and music sharing.
Delivered end-to-end assets including email templates, promotional materials, and in-app UI.
Created scalable design systems and collaborated closely with developers.
Co-Founder & Design Lead
The Catch Inc. – San Francisco, CA
Feb 2014 – Sep 2016
Built the company's visual identity and core product experience from the ground up.
Conducted user testing, created wireframes, UI guidelines, and led creative strategy.
UI/UX Designer
Mufumbo Labs Inc. – Mountain View, CA
Oct 2012 – May 2013
Designed a multi-platform recipe application spanning web, Nokia OS, iOS, Android (mobile and tablet), and Android TV.
Adapted UI for various platform guidelines while maintaining consistent user experience.
Enhanced brand identity and introduced social features to increase user engagement.
Game Designer
Idle Games – San Francisco, CA
Nov 2010 – Sep 2012
Designed gameplay systems, tutorials, and monetization features.
Developed branded merchandise and collaborated with content and 3D teams.
3D Modeling Intern
Red Giant Studios, LLC – San Francisco, CA
Mar 2010 – Jun 2010
Modeled and cleaned up 3D assets for animated short films.
EDUCATION
Academy of Art University, San Francisco
B.A. in 3D Modeling
Fall 2006 – Spring 2010
LANGUAGES
English (Fluent) | Arabic (Fluent) | French (Fluent) | Japanese (Conversational)
Available for opportunities in Dubai and the broader Middle East region, with a strong preference for roles based in Dubai.
U.S. passport holder—eligible for visa sponsorship and international relocation.